SV2 freezing Cubase 13 Pro window on a high refresh rate monitor

I’m running my Cubase 13 Pro on a Win 10 PC with a 5120*1440 240 Hz monitor (NVIDIA 3060ti GPU). I noticed that if I keep the SV2 plugin window open when pressing play in Cubase, the Cubase window freezes. The music still plays though.

If I close the SV2 window, Cubase’s window starts working. I had created just a four-track project, having SV2 on one of the tracks when I noticed this peculiarity.

I tried eliminating other reasons for this, setting exclusions for Windows Defender, switching to NVIDIA Studio drivers, closing the Geforce Experience. The only thing different was the version of Synth V.

Because this doesn’t happen on SV1. I can have multiple windows open and everything works fine. So there is something in the SV2’s code which does this.

However, there is an easy workaround: just lower the Windows refresh rate to 60 Hz. After that you can have SV2 window open in Cubase.

You’ll find on the Cubase forum countless mentions of the Nvidia GeForce application - it causes untold issues with Cubase, so it is always better to install the Studio Driver only.

Unless you are using GeForce specifically for gaming (again, not recommended on a DAW PC!) then I would uninstall that altogether and use the Studio Driver. There are certain parameters to set in there that help Cubase work more efficiently as well. A trawl on the Cubase forum will highlight that information.

Apologies if this is stuff you already know, but it is worth noting it here for future reference for other users.

Thanks, but as I mentioned I had switched to Studio Drivers and was not using the NVIDIA’s application.
I will try some earlier drivers at one point.

And as I said, the SV1 is using less of the graphics resources than SV2. Therefore I had to drop the refresh rate to get Cubase back to refresh its GUI.

And not to be misunderstood, I really appreciate your help in this forum @manassas77 :+1:

No offence taken :wink:

The Cubase VST version of SV is going to have its own unique set of issues (as will the Ableton crowd etc.) so it is good to have informed information on the forum.

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I forgot to say that I’ve also got another graphical issue I’ve encountered. This is a minor issue though.

If I have a Synth V track (either V1 or V2) enabled, the Cubase window update stops shortly with regular intervals, about once in a second. I don’t have to press play, just dragging the Cubase window around makes this happen. If I disable the Synth V track that glitch goes away.

At first I couldn’t believe it is the combination of Synth V and Cubase which causes this, so I reverted my NVIDIA Studio drivers to an older version, but it didn’t go away. Only if I disable the SV track makes the Cubase refresh rate back to normal. Opening another project with no SV track naturally doesn’t suffer from this.

But as I said, I can live with that. Once the SV voices are ready I can render into audio and I don’t need SV for that project anymore.

I’m having this problem with SV2 and also IK Amplitube. Somehow I guess is about the graphic engine in plugin or system. Even with 60hz monitor.
But I don’t have freezing screen, just transport graphic stuttering, the sound is fine.

I think the stuttering visuals while the audio was ok happened in v1 and the work around was to have a synth v on an audio track through the ara extension then record a second or so of audio at the start of the project. Then load your synth v vst plugin and it would go into bridge mode. No more stutters. This is from memory sorry if it doesn’t help.

That was it!
Thousands thanks @Skelly!
I also noticed that I can turn off the bridge mode later and it still doesn’t stutter.

The only thing I need to add now is an audio track and I put an empty audio file in it and configure it to use the ARA version of the SV (either SV1 or 2 depending on my project). I could easily add it afterwards too.

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