New feature request: Optional audio feedback whenever manipulating notes in SV2

I know, I might be already bothering, but I’d like to see that SV2 is someday reaching the point where it can be considered “a little DAW in a DAW”.

In particular, I’m referring to Melodyne or other similar 3rd party apps/plugins supporting ARA2, dealing with pitch, length and waveform manipulation, especially when inserting/editing/moving notes around the scale. It would be a really nice feature to have an SV2 option available, enabling the user to monitor the note currently in focus, e.g. while inserting, length-correcting, tone-shifting or simply by selecting it. Of course this only makes sense if we’re speaking about one single selected note at a time.

I’m sure everyone of us knows the notes of each scale by heart :slight_smile:; however, it would be a great benefit to instantly hear the note which is to be actually manipulated. This could even come in very handy when entering lyrics, where you usually press the tab key in order to hop to the next note in the chain. Playing the currently selected note (for about 250ms or so) would be already enough to get proper audio feedback in order to determine if the current note and its pitch is correct before proceeding. To be clear, it doesn’t have to be a real-time interpretation of the SV voice singing that note; it would already be sufficient if that famous “default tone” could be played. Yes, I’m referring to the one which is audible in case a SV2 track has already notes in it, but no voice has been assigned yet.

I’m aware that many people might find such a feature annoying, but exactly that’s the reason why it should be optional only, so that it can be manually turned off and on, depending on the current use case. I’m also sure that the implementation should be an easy one for Dreamtonics, as that mentioned “default tone” is anyway baked into the software already. A short audio triggering of the currently selected note would allow the user to work efficiently and to avoid positioning and editing mistakes in the first place (which would usually be discovered only after having played-back the track).

In particular, a new icon, e.g. called “Audio Feedback” or similar - to be toggled on/off, could be placed right after the existing “Pitch Visualization”, “Waveform Virtualization” and “AI Retakes” icon. Do you think this would be a feasible option? Thanks for considering that idea.

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As I have just found out, that short “default tone” I was referring to can already be played by clicking on any key available on the piano roll on the left. Well, in this case it should be really easy for the Dreamtonics Dev team to trigger exactly the same note as well, whenever selecting or moving a note assigned to that particular key. So, please make that an option in one of your next versions! Thanks!

On the other hand, hvaing the possibility to hear the single note we are working with, not just the default sound, but the voice (with the phonem(s) of that nome) can be very handy too. When working on phonemes, I often found myself wanting to play the note I was working on, and only that note, without having to go place the playhead just before the note, hit play, then quickly hit stop, and repeat next time.

Also, another feature that can be handy, is if we have one or multiple notes selected, when hitting play, to automatically play from the start of the selection to the end of the selection only.

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I fully agree. That would be even a better feature for the user instead of hearing the default note only. In conjunction with “single note selections” it means that Dreamtonics would have to play out that particular note with its associated voice in “real-time”, that is, by using the preselected tempo within SV2 as a reference, so that the play button is not necessary to be pressed.

Yes, that would be the advanced option of the scenario mentioned before, whenever more than one note is currently selected and should be quickly monitored. In this case, the play button would do the job triggering the selected phrase.
Edit:
On the other hand, a similar feature already exists within SV2. If activating the “cycle” in the top menu and adjusting its start/stop markers, a particular phrase can already be played out now by just using the play button.

Yes, I know the engines differ, but in Vocaloid 5, you could click on the note and hear the selected voice in real time ( the problem is version 5 of Vocaloid did not implement ARA 2, and it is now no longer available; Version 6 which does will not work on my system). This would be a nice feature in SV2. Do you all recommend purchasing SV2? What happened with me was that the trial period for the app and voices ended before I could test a relatively bug-free version. I’m using a Mac Pro Intel running Mojave and Logic Pro 10.5.1, and this machine is SUPPOSED to be 100 % compatible. I had initially purchased SV2 Pro but got a refund when I realized version 2.00 was too buggy to be usable. Version 2.0.6 has made improvements, but it is still too buggy to use in DAW ARA2 mode. It has a hard time recording MIDI with a keyboard when run as a plugin, and now I can’t test it because a previous customer the trial has run out. I requested a trial extension with access to voices, but was denied! The app has reverted to limited functionality, and now I’m afraid to repurchase since I can’t get a working trial to re-evaluate.

@Eman:
I know, I’m hijacking my own topic in the end, but I’d like to reply to your concerns. First of all, I have to admit that I’m completely new to this whole SV2 universe. Therefore, I can only speak for myself and my personal use cases. From my perspective, SV2 is a great app/plugin to achieve voice recordings which also sound natural in the end, if you’re looking for those kind of attributes. If you’re just down for all that mainstream “T-Pain” auto-tuned sounds, there are other and better ways to achieve that goal. But if you want to be able to create lead and backing vocals which hardly can’t be differentiated from real ones (provided you are willing to enter a deeper editing level - which is fully available within SV2), you can achieve almost anything you can think of. You are even able to separate the vovals and consonants of a particular voice from each other while exporting the outputted sound to separate audio tracks, meaning that you can mix and re-combine both components individually again with different levels applied. For example, in case you want to avoid an extensive use of de-essers or similar tools, you can just reduce all aspiration sounds without compromising the main voice itself. In contrast, by reducing the vovals to a certain minimum amount, you can even achieve complete whispering effects instead. And by applying the new parameter for mouth openings (in conjunction with all the other available parameters), you can completely change the way words are sung. Of course, it takes some time to experiment which all these individual parameters and to find out how these will affect the currently selected voice (this differs from voice to voice), but in the end it’s worth it. Also vocal runs ala Mariah Carey etc. can be easily achieved, and they sound naturally (in contrast to other applications I know). In general, I’m very impressed about the way a user is able to operate the software by starting at a relatively simple level already. Just entering notes and listening to the very first output - without applying any manual intervention yet - will most likely sound already how you would have asked a real singer to perform it. And if you don’t like all takes - or just some parts of it - no problem to tweak the performance until you’re satisfied. Of course, it will never be perfect; but hey, with the right effects and a groove that sits in the pocket, you get stunning results.

From my perspective you get much bang for the buck, at least for the application/plugin alone already. The individual voice purchases are relatively expensive, but at least it’s also fair to compensate the real singers behind these artificial voices for their efforts. For my personal taste, there could also be more “voice bundle extensions” available in the stores, especially if customers are willing to buy at least 3 voices or more at once. That’s something I’m missing here, and I’m not sure why this hasn’t been considered as an option to attract more customers. And yes, the time for running the offered SV2 trials is really a little bit too short in addition to the fact that the number of playable notes is anyway limited. Not much room for extensive testing. You really have to hurry up before a particular voice trial expires if you want to check out how each individual voice behaves, especially in terms of the ability to speak acceptable English. While for judging the general timbre and color of a particular voice the available audio demos on the Dreamtonics and Eclipsed Sounds homepages might already be sufficient, a meaningful verdict about the correct English pronunciation might be more tricky. Unfortunately, there are not always (acapella) song demos available in English, especially for voice providers for which English is not their native language. The only way is to load the related trial down and to test each voice individually by applying your test lyrics one after another. My personal judgement is that Chinese voice providers perform much better in English than Japanese ones, but that’s solely my own opinion after the voices I have checked out already. Don’t backfire at me because of my 2 cents.

To recap, even if there might be still bugs in the software (which is very often updated as I have experienced so far), for me it was a no-brainer to go for SV2 right from the start. There are so many apps/plugins out there which deal with AI voices. Most of them are cloud- and/or subscription based (which I completely reject), and - at least for me - they don’t even come close to the quality that SV2 finally offers (and no, I’m not from Dreamtonics or Eclipsed Sounds). In the end, it’s really up to you and your use case if you’re finally going for that option or not. For me, the investment has already paid off. I’m definitely going to buy more voices in the future in case they also fit to my forthcoming projects.

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Thank you for your excellent and professional reply, much lacking in this forum from my experience. As a former customer of SV2, I may indeed heed your recommendations and take a chance again with a purchase at the current reduced pricing, which ends on 4/20/25. Thank you, and best of luck with your projects. I can still use Vocaloid 5, albeit I can’t upgrade it past 5.0.3, and SV2 is still in limbo for me, and no, I’m not a huge fan of autotune anyway, but it has its place. I just need a functioning app usable in Daw plug-in mode. I can easily purchase additional voices as needed, and as affordability becomes less of a concern. SV2 is still the most affordable vocal app/plugin, even with its bugginess on my system. I was mainly concerned with usability, as thus far some issues concern me as being anti-productive, some of my concerns, you have alleviated. I was concerned about the hit-or-miss attitude taken by the developers on some systems. I run an older Mac OS and Logic Pro 10.5.1 ( I’m on Mojave on an Intel machine, so ROSETTA should not be an issue.) My problem was not being able to fully test the app out before purchase, as the trial does not make room for those who experience bugs that render the app unusable in Daw mode when entering notes via a MIDI keyboard in real time and recording them without delays, and a cumbersome interface of which I experienced. Most of the replies I got regarding this were juvenile. And Dreantonics refused to compromise.

You won’t get this by clicking on the note - but you can certainly move the playhead just before the note and stop if after the note has played with the space-bar. To move the playhead where you want it just click on the ruler above the piano-roll note window…

Click