Well, I have taken several V1 project files, copied them and then brought each one into a V2 project.
The sounds are pretty much the same and sometimes more clarity with Solaria and Hayden. However, the default sort of AI render from V1 seems to have more ‘soul’ and feeling.
For some reason, each of the vocal tracks from the V1 project are in a group box. However, the group is not recognized and I cannot ‘disassociate’ the group. When adding notes on the same track, I have to manually extend the group first to the point where I want to insert more notes.
The ‘manual’ mode on the Note Panel is a huge issue. I really would like the ‘Dreamtonics’ team to add an option to allow ‘Manual Mode’
I believe that many of us were much more creative with the ’Note Properties’ tool set provided by V1 versus V2.
The Quad-panel for EXPRESSION is not even close to the way one could set all of the parameters for Pitch Transition such as Duration Left and Right. The Vibrato controls for Start, Left, Right, Depth, Freq and Phase, jitter. These controls are absolutely critical for a creative person to accomplish vocal EXPRESSION. V2 in my experience limits that expression way way too much.
To the DreamTonics Team, Please give us the V1 set of Note parameters as an option. Please.
I have not found a way to control a note where I want the beginning of the vibrato to start when I want it, ‘not’ when the software tells me.
I also want to control the frequency of the vibrato… Tell me how please as I have not found that. V1 handled this masterfully!
When using the Note Editor, the graphic overlay for the ‘Pitch Control Editor’ is in the way. I see a fatter overlayed edit.
There seems to be some sort of ‘sequence’ that one must edit a note with. Otherwise, the Expression quad has minimal effect on the note I want to re-work. I do not want to rely on AI retakes as these do not allow me to fix note issues or truly customize the note like V1 does.
Dreamtonics team, please provide specifics as to how these different parameters interact with a note: Pitch Deviation, Vibrato Envelope, and especially the mouth open parameter. Which parameters have priority over others in the note edit work flow? What order if any exist to edit a note using which parameters first?
Regarding the mouth open parameter: It seems to be way to touchy. Maybe there could be a regular/low resolution switch so that the Mouth open parameter could be used more creatively.
I think there were so many positives with V1 and sadly V2 tried to over-automate those creative features and ‘AI’ them into machine submission rather than human submission.
Dreamtonics team, please bring back the ground breaking creativity you started out with. This is why so many of ‘us’ love the V1 product and waited for the V2 upgrade.
For a great vibrato workaround, check out the script that dcuny made, along with directions posted by lunar. You can find that thread here. Just scroll down until you find it. It gives you some of the missing manual features, if you follow the steps posted by lunar exactly. Also, if you are a paid user, I would strongly encourage you to file the missing vibrato tools as a bug fix for the company. They read those. Not sure how closely they follow the forums - I can’t speak to that. In general, there are many of us who feel the exact same way. I think Dreamtonics underestimated how much people liked the Manual tools. ALSO, I 100% prefer Solaria 1 to Solaria 2. Solaria 1 sings in a much sweeter, more pleasing fashion to my ear. But I understand that different people have different opinions.
Agreed. I never used groups at all in my SV1 workflow because I hate the way they work (for my workflow). But in SV2 everything is a group and I still can’t stand them. It has definitely slowed down my workflow having to frequently manage groups that I don’t even want to be using.
I loaded and used the ‘Progressive Vibrato’ lua script. Awesome power returned to the user. So, with the latest script version on a paid for V2, I can set some parameters and then click OK.
The changes are made on the note after the window goes away.
It would be nice to have an ‘Apply’ button so I could see the changes and do any further adjustments. This would be much better than re running the script and adjusting all over from what ever the default settings are on the window. Thoughts? (The script itself is great and should be available as a mode in V2) Thanks for the great tip.
As for Groups, whether they get used or not, i should not have to stretch a group further along the timeline just to add some additional note either manually created or Copy/Paste inserted. The group menu functions remain greyed out ( i am on version 2.05)
And yes I will add all this ‘kindly’ to a bug report.
If these features are available via lua scripting then ‘we’ as users should be able to call them up as a mode within V2.
No, this is not possible with the current limitations of the dialog box (I created a ticket about this some weeks ago). So I created a script with default save settings, the dialog is recalled and remains with your own last settings.
As I mentioned before on this forum, all my scripts are available on my GitHub. You can download them (like my Harmony script) and adjust the settings as needed.
If you click on my icon image, you will have my share link.
That is excellent!
I tried to get Lua to run standalone, and it would not properly compile with the Makefile. It did not seem that there were any dependencies to resolve?
Maybe you have a favorite IDE to play with Lua?
I also looked for some binaries pre-built for mac and failed again. (M3 isn’t mentioned but variants of Linux are…)
So, I was ready to explore some Lua and then tackle some part of the API for Synth V. Just basics first like putting up and closing a window, then change a parameter… and so on.
I need to understand the AP structure for Tracks / Track / Group / Notes / Note / etc…
I presume that if you can provide this, and there is a runtime Lua built-in to Synth V, then the Dreamtonics team could provide a ‘mode’ or an ‘enable’ pane that allows for these settings.
Maybe your code could be used? Or better, your code plus discounted or free access to Synth V Studio Pro 2!
All I post there is completly free and accessible on the net with github.
As mentioned in my just previous post “if you click on my icon image…”
Lua and Javascript are two lanquage available directly and freely with SynthV (1 & 2). And all documentation are available directly on Dreamtonics website. dreamtonics svstudio-resources
In github a simple search, you can found a lot of scripts: github search
To see where to install scripts on SynthV (1 & 2):
Menu “Scripts” & “Open script folder”
And also other topics in this forum for some resources: